#The range within animals can be fed by the feeding trough. feedingTroughRange = 8 #List of optional presets to enable. enabledOptionalPresets = ["animal_eggs"] #The chance for Fertilized Farmland to turn back into regular Farmland (per provided bonus). fertilizerRegressionChance = 0.0 #If true, merchants will be considered babies (on a technical level only), which may resolve exploits based on merchant death loot (like blood) treatMerchantsLikeBabies = true #The chance to get a bonus growth when using Red Fertilizer. fertilizerBonusGrowthChance = 1.0 #List of names the merchant can have. merchantNames = ["Swap-O-Matic", "Emerald Muncher", "Weathered Salesperson"] #The range at which the chicken nest picks up laid eggs. chickenNestRange = 8 #The maximum amount of animals (per type) until the feeding trough stops feeding. feedingTroughMaxAnimals = 24 #List of default presets to disable. disabledDefaultPresets = [] #The chance to get a bonus crop when using Green Fertilizer. fertilizerBonusCropChance = 1.0