minecraft-all-the-mon/config/create_enchantment_industry-server.toml
2026-02-28 21:10:56 -03:00

169 lines
5.1 KiB
TOML

#.
#Parameters and abilities of kinetic mechanisms
[kinetics]
#.
#.
#Whether Deployer killed entities should drop experience.
deployerKillDropXp = true
#.
#Scale for experience dropped from Deployer killed entities.
# Default: 1.0
# Range: 0.0 ~ 1.0
deployerKillXpScale = 1.0
#.
#Whether Deployer mined blocks should drop experience.
deployerMineDropXp = true
#.
#Scale for experience dropped from Deployer mined blocks.
# Default: 1.0
# Range: 0.0 ~ 1.0
deployerMineXpScale = 1.0
#.
#Whether Deployer collect dropped experience as Experience Nugget.
deployerCollectXp = true
#.
#Whether Mending enchantment applies to Deployer held item (Needs deployerCollectXp = true).
deployerMendItem = true
#.
#Whether Deployer can perform sweep attack.
deployerSweepAttack = true
#.
#Whether Crushing Wheel killed entities should drop experience.
crushingWheelKillDropXp = true
#.
#Probability of Crushing Wheel killed entities dropping experience.
# Default: 0.30000001192092896
# Range: 0.0 ~ 1.0
crushingWheelKillDropXpChance = 0.30000001192092896
#.
#Scale for experience dropped from Crushing Wheel killed entities.
# Default: 0.3400000035762787
# Range: 0.0 ~ 1.0
crushingWheelKillDropXpScale = 0.3400000035762787
#.
#Fine tune the kinetic stats of individual components
[kinetics.stressValues.v1]
#.
#.
#[in Stress Units]
#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
[kinetics.stressValues.v1.impact]
mechanical_grindstone = 4.0
grindstone_drain = 4.0
#.
#Parameters and abilities of fluids and fluid operating components
[kinetics.fluids]
#.
#.
#Whether Liquid Experience vaporize into Experience Orbs upon placement.
experienceVaporizeOnPlacement = true
#.
#The amount of liquid a Printer can hold (mB).
#[@cui:RequiresReload:server]
# Default: 4000
# Range: > 1000
printerFluidCapacity = 4000
#.
#If printing Written Book function of Printer should be enabled.
#[@cui:RequiresReload:server]
enableWrittenBookPrinting = true
#.
#If printing Enchanted Book function of Printer should be enabled.
#[@cui:RequiresReload:server]
enableEnchantedBookPrinting = true
#.
#If printing Create's copiable item of Printer should be enabled.
#[@cui:RequiresReload:server]
enableCreateCopiableItemPrinting = true
#.
#If changing package pattern function of Printer should be enabled.
#[@cui:RequiresReload:server]
enablePackagePatternPrinting = true
#.
#If assigning package address function of Printer should be enabled.
#[@cui:RequiresReload:server]
enablePackageAddressPrinting = true
#.
#If assigning custom name function of Printer should be enabled.
#[@cui:RequiresReload:server]
enableCustomNamePrinting = true
#.
#Whether printing custom name (displayed in italic) as item name (displayed in non-italic).
printingCustomNameAsItemName = false
#.
#The generation change when copy written books, value of 1 will prevent copying copy of copy
# Default: -3
# Range: -3 ~ 1
printingGenerationChange = -3
#.
#The cost multiplier of printing Enchanted Book.
# Default: 1.0
# Range: 0.009999999776482582 ~ 100.0
printingEnchantedBookCostMultiplier = 1.0
#.
#Whether Printer denylist prevents enchanted book from being copying.Setting false allows copying enchanted book without denied enchantment
printingEnchantedBookDenylistStopCopying = true
#.
#The amount of liquid a Blaze Enchanter can hold (mB).
#[@cui:RequiresReload:server]
# Default: 4000
# Range: > 1000
blazeEnchanterFluidCapacity = 4000
#.
#The amount of liquid a Blaze Forger can hold (mB).
#[@cui:RequiresReload:server]
# Default: 4000
# Range: > 1000
blazeForgerFluidCapacity = 4000
#.
#The amount of liquid an Experience Lantern can hold (mB).
#[@cui:RequiresReload:server]
# Default: 1000
# Range: > 100
experienceLanternFluidCapacity = 1000
#.
#The amount of Experience an Experience Lantern can drain from player per 0.5 tick (mB).
#[@cui:RequiresReload:server]
# Default: 50
# Range: > 1
experienceLanternDrainRate = 50
#.
#Parameters and abilities of enchantment operating components
[kinetics.enchantments]
#.
#.
#The max experience level a Blaze Enchanter can use in Regular Enchanting
# Default: 30
# Range: > 0
blazeEnchanterMaxEnchantLevel = 50
#.
#The max experience level a Blaze Enchanter can use in Super Enchanting
# Default: 60
# Range: > 0
blazeEnchanterMaxSuperEnchantLevel = 100
#.
#Max enchantment level in Super Enchanting will be extended by this value
# Default: 1
# Range: 0 ~ 255
enchantmentMaxLevelExtension = 1
#.
#If Super Enchanting and Super Forging ignores enchantment compatibility
ignoreEnchantmentCompatibility = true
#.
#If Enchantment splitting respects over-capped level
splitEnchantmentRespectLevelExtension = false
#.
#Parameters and abilities of processing mechanisms and appliances
[kinetics.processing]
#.
#.
#Probability of regular lightning strike transforming Block of Experience.
# Default: 1.0
# Range: 0.0 ~ 1.0
regularLightningStrikeTransformXpBlockChance = 1.0