55 lines
2.4 KiB
JavaScript
55 lines
2.4 KiB
JavaScript
/*
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This File has been authored by AllTheMods Staff, or a Community contributor for use in AllTheMods - AllTheMods 10.
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As all AllTheMods packs are licensed under All Rights Reserved, this file is not allowed to be used in any public packs not released by the AllTheMods Team, without explicit permission.
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Mekanism items for processing stack
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Authored by EnigmaQuip
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if using existing dust, dust must be defined until kjs tag loading fixed
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material at a minimum should have an ore associated with it at #c:ores/material
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*/
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global.mekStackAdditions = [
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{material:'crimson_iron', color:'#fc9aad', makeDust: false},
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{material:'azure_silver', color:'#e89ffc', makeDust: false}
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]
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// DO NOT EDIT BELOW THIS LINE
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const Chemical = Java.loadClass('mekanism.api.chemical.Chemical')
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const ChemicalBuilder = Java.loadClass('mekanism.api.chemical.ChemicalBuilder')
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StartupEvents.registry('item', allthemods => {
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const mekItems = ['clump', 'crystal', 'dirty_dust', 'shard']
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function mekStack(name, color) {
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mekItems.forEach(type => {
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allthemods.create(`${name}_${type}`)
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.texture('layer0', 'mekanism:item/empty')
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.texture('layer1', `mekanism:item/${type}`)
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.texture('layer2', `mekanism:item/${type}_overlay`)
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.color(1, color)
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.tag(`c:${type}s`)
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.tag(`c:${type}s/${name}`)
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})
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}
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global.mekStackAdditions.forEach(entry => {
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mekStack(entry.material, entry.color)
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if (entry.makeDust) {
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allthemods.create(`dust_${entry.material}`)
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.texture('layer0', 'mekanism:item/empty')
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.texture('layer1', `mekanism:item/dust`)
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.color(1, entry.color)
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.tag(`c:dusts`)
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.tag(`c:dusts/${entry.material}`)
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}
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})
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})
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StartupEvents.registry('mekanism:chemical', allthemods => {
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global.mekStackAdditions.forEach(entry => {
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allthemods.createCustom(`clean_${entry.material}`, () => Chemical(ChemicalBuilder.cleanSlurry().tint(Color.wrap(entry.color).getRgb()).ore(`c:ores/${entry.material}`)))
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allthemods.createCustom(`dirty_${entry.material}`, () => Chemical(ChemicalBuilder.dirtySlurry().tint(Color.wrap(entry.color).getRgb()).ore(`c:ores/${entry.material}`)))
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})
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})
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// This File has been authored by AllTheMods Staff, or a Community contributor for use in AllTheMods - AllTheMods 10.
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// As all AllTheMods packs are licensed under All Rights Reserved, this file is not allowed to be used in any public packs not released by the AllTheMods Team, without explicit permission.
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