39 lines
1.9 KiB
TOML
39 lines
1.9 KiB
TOML
[General]
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#[WIP] Should trophies drop from players when killed by another player?
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dropFromPlayers = false
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#Should trophies drop from mobs when killed by a player?
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dropFromMobs = true
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#Looting enchant will increase drop change
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applyLooting = true
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#Allow fake players (machines) to get trophy drops
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allowFakePlayer = false
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#Drop chance for trophies when a player is killed by a player.
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#Range: 0.0 ~ 1.0
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dropChancePlayers = 1.0
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#Drop chance for trophies when a boss entity is killed by a player.
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#Range: 0.0 ~ 1.0
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dropChanceBoss = 0.2
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#Drop chance for trophies when a normal entity is killed by a player.
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#Range: 0.0 ~ 1.0
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dropChanceMobs = 0.02
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#Allow non opped players to change the settings for a trophy.
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allowNonOpEdit = true
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#Maximum size multiplier for a trophy.
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#Range: 0.0 ~ 2.147483647E9
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maxSize = 20.0
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#Maximum Y offset for a trophy.
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#Range: 0.0 ~ 2.147483647E9
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maxYOffset = 2000.0
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#Block to use for trophies dropped when killing a mob.
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defaultBaseBlock = "minecraft:smooth_stone_slab"
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#Default YOffset for trophies dropped when killing a mob. If defaultBaseBlock is a full block this should be 1.0, slabs 0.5 and carpets 0.1
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#Range: 0.0 ~ 2.147483647E9
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defaultYOffset = 0.5
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#Default size for trophies dropped when killing a mob.
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#Range: 0.0 ~ 2.147483647E9
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defaultScale = 0.5
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#Comma separated list of entities which has NBT data that needs to be saved with the trophy. Format: modid:entityid:tag.
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nbtMap = "minecraft:axolotl:Variant,minecraft:cat:Variant,minecraft:cat:CollarColor,minecraft:wolf:CollarColor,minecraft:frog:variant,minecraft:llama:Variant,minecraft:horse:Variant,minecraft:fox:Variant,minecraft:parrot:Variant,minecraft:panda:MainGene,minecraft:panda:HiddenGene,minecraft:mooshroom:Type,minecraft:villager:VillagerData,productivebees:configurable_bee:type,infernalexp:shroomloin:ShroomloinType,infernalexp:basalt_giant:Size"
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#Have items on item trophies slowly rotate around.
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rotateItemTrophies = true
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